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Ok
why don't you make the zoom be with right click instead of a specific key
But all weapons with scope use the altfire to zoom.
The Zoom key is in the options *in case* you don't want it to be on altfire.
hey, its possible to modify the HUD size of the mod ?
You might have some luck by accessing HUD Options> Scaling Options, though i never took much of a dive into that.
it's because no matter what I change the HUD scaling value, the HUD doesn't change compared to other mods
good mod. I like how each character has their characteristics and weapons, My only problem is that the kick is bugged if it is in others that do not have it, such as war rooster or spawn: path of danmation
Sorry, i don't follow you. How are you loading these mods?
What happens is that really in another mod like lowtech I put the q to kick and if I go to arcnocide the command is removed
Oh, i see. Try looking in the options menu, some mods have a different name for the kick attacks.
ok thanks
Here's a gameplay video with Aracnocide and Xenomorph Madness:
I need to change that Luc BFG sprite =p
Thanks for sharing!
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Log in with itch.io to leave a comment.
Ok
why don't you make the zoom be with right click instead of a specific key
But all weapons with scope use the altfire to zoom.
The Zoom key is in the options *in case* you don't want it to be on altfire.
hey, its possible to modify the HUD size of the mod ?
You might have some luck by accessing HUD Options> Scaling Options, though i never took much of a dive into that.
it's because no matter what I change the HUD scaling value, the HUD doesn't change compared to other mods
Sorry, i don't follow you. How are you loading these mods?
Oh, i see. Try looking in the options menu, some mods have a different name for the kick attacks.
ok thanks
Here's a gameplay video with Aracnocide and Xenomorph Madness:
I need to change that Luc BFG sprite =p
Thanks for sharing!