A downloadable mod

My first project, and one of my favorite works.

Far away in the decade of 204X, an experiment with time portals broke out and unleashed a wave of mutant space insects... but it also brought some people to help!

Each class is balanced around a set of statuses, weapons and gameplay features, so choose your favorite and have fun! Hardly you'll have similar gameplays.

Weapons can be upgraded, and some of them in more than one way. There's 200 weapons avaiable (14  weapons + 11 upgrades for each character), so you'll have to play a lot to discover what's in the mod. You also have extra items, a helping 4-legged friend and even more!

Like any Dr_Cosmobyte mod, you can also play this with Hexen, Heretic and even Chex Quest! You can also choose to load this with other monster mods to diverse your experience. 


Download now!

Updated 26 days ago
StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDr_Cosmobyte
TagsDoom, gzdoom

Download

Download
Aracnocide 2.8.pk3 49 MB
Download
Aracnocide Enemies.pk3 10 MB
Download
Aracnocide_Credits.txt 24 kB

Install instructions

You'll need a sourceport such as LZDoom or GZDoom to play this file. I also recommend looking at launchers like ZDL or Ace Doom Launcher to combine this with other mods.

Comments

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Ok

(+1)

why don't you make the zoom be with right click instead of a specific key

But all weapons with scope use the altfire to zoom.

The Zoom key is in the options *in case* you don't want it to be on altfire.

(+1)

hey, its possible to modify the HUD size of the mod ?

You might have some luck by accessing HUD Options> Scaling Options, though i never took much of a dive into that.

it's because no matter what I change the HUD scaling value, the HUD doesn't change compared to other mods

good mod. I like how each character has their characteristics and weapons, My only problem is that the kick is bugged if it is in others that do not have it, such as war rooster or spawn: path of danmation

Sorry, i don't follow you. How are you loading these mods?

What happens is that really in another mod like lowtech I put the q to kick and if I go to arcnocide the command is removed

Oh, i see. Try looking in the options menu, some mods have a different name for the kick attacks.

ok thanks

(3 edits) (+2)

Here's a gameplay video with Aracnocide and Xenomorph Madness:


(+1)

I need to change that Luc BFG sprite =p


Thanks for sharing!